A boss fight takes place at the end of each mission. Reports are received from HQ with instructions on what to do next, progressively unlocking other parts of the map as objectives are completed. Enemies drop coins which can be used to purchase inventory items from the Hideout installed in each location. Gameplay proceeds through the eight main maps (modified to be more elaborate) as the Black Spy encounters new enemies and the familiar White Spy along the way. The Black Spy receives reports of a rogue General who is attempting to build a doomsday weapon and is sent on a mission to stop him. This determines the amount of health enemy spies and other enemies have. All game modes can be played on Easy, Medium or Hard difficulties.
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